SLA has a scale of 1-10 for Skills and Stats for the Human range. The Stats for an average human are 5.

ORE has a scale of 1-5, for Skills and Stats. The Stats for an average human are 2.

A simple formula of dividing the SLA Stat by 2 and rounding down looks to be the answer. (5/2 = 2.5 rounded down to 2) This gives the baseline in both SLA and ORE to be equal, as well as the max and min.

I have an adverse reaction to the ORE baseline human stat due to the probability of success on an unskilled role. A die pool of 2d10 has a 10% chance of success without a difficulty. Apply the ORE unskilled difficulty of 4 to this and it drops to 7%.

Due to this, and my experience running Godlike with the baseline of 2, I am more comfortable with ORE using a baseline of 3 for stats. This allows for a 20% chance of success on an unskilled check, and a 50% on a skilled check (3 in stat, 1 in skill).

So, what formula to hit the baseline of 3 for the average person? Rounding up rather than down is one option, but there is also rounding down then adding one. Anyway, a table to show a few option. At the moment I am partial to the simple rounding up option.

SLA | ORE | ORE | ORE | ORE |

Base | Ceiling | Floor | Ceiling | Floor |

SLA/2 -1 | SLA/2 | SLA/2 | SLA/2 +1 | |

1 | 0 | 0 | 1 | 1 |

2 | 0 | 1 | 1 | 2 |

3 | 1 | 1 | 2 | 2 |

4 | 1 | 2 | 2 | 3 |

5 | 2 | 2 | 3 | 3 |

6 | 2 | 3 | 3 | 4 |

7 | 3 | 3 | 4 | 4 |

8 | 3 | 4 | 4 | 5 |

9 | 4 | 4 | 5 | 5 |

10 | 4 | 5 | 5 | 6 |

11 | 5 | 5 | 6 | 6 |

12 | 5 | 6 | 6 | 7 |

13 | 6 | 6 | 7 | 7 |

14 | 6 | 7 | 7 | 8 |

15 | 7 | 7 | 8 | 8 |

16 | 7 | 8 | 8 | 9 |

17 | 8 | 8 | 9 | 9 |

18 | 8 | 9 | 9 | 10 |

19 | 9 | 9 | 10 | 10 |

20 | 9 | 10 | 10 | 11 |

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